Fighters

Overview
Fighters are small, single pilot, attack craft equiped with powerful weapons. They are deployed from carriers or fixed based in squads of 10-15. They have a very short range-typically and can only sustain themselves for a few hours out of combat or about an hour in combat before they need to resuply. Fighters are designed to be nimble and have no notable armor.

Variants
There are many types of fighters but here are the most common three.

Bluejay
Bluejays go for agility and firepower, they have almost no armor and only a single secondary weapon. They hunt mid-range crafts by going in packs. Their medium energy cannons can punch holes in larger ships. They have 2, medium caliber, fixed, short range, rapid firing, energy cannons and 2 small caliber, fixed, short range, rapid firing, energy cannons.

Robin
Better armored and better equiped for multiple roles, robins focus more on utility and defense than sheer offense. They have 1, medium caliber, turrent mounted, medium range, rapid firing, energy cannon as well as 2 long range missile batteries. Robins tend to provide support for ships like heavy destroyers or broadside battleships and have light shielding.

Shrike
A shrike is designed to hunt down other fighters. They do not have a lot of large weapons but have greater speed (speed of 5) as well as a host of small weapons. They have 8 small caliber, fixed, short range, rapid firing, energy cannons. Shrike stay close to larger ships- picking off other fighters and scouts who can be hurt by their small weapons. They also play a role in defense by using their large number of small weapons to spray an entire area. This provides flak (anti-missile barrages designed to explode them) and a sort of zone defense (deturnants against small craft). When not in a fire-fight they are often used as messangers or high-speed transports within the fleet. They can be equiped with extra fuel tanks to allow them to travel for about 3 days, but they are reduced to only 2 small energy cannons.

Statistics

 * Size 0
 * Speed 4
 * Power 3
 * Rank 1
 * Value 1 (per squad)
 * Type: Auxiliary